What has my creativity been for in the past few years?
A lot of my ideas come from films and music videos. I like realism in my work, maybe not specific to the content, but the look and feel.
Who has it been for?
Mainly friends, I find it easier to motivate myself to work when it's for someone else's benefit than my own.
Why have I done it this way? Has this been my decision or someone else’s?
It's just the way I work; I have the same process with cooking. I can't find the enthusiasm to cook for myself; however it's much easier to cook for someone else.
What do I want the future of my creativity to be?
Currently, I have no idea - I'm hoping I discover this over the next couple of years. Or at least have a better idea.
In what specific way(s) can research help me get to these new places?
Research can help me to see what I truly enjoy, and what I deeply loathe. It can allow me to see what I'm getting into within a specific area before going any further into it.
Which research starting point do I feel most drawn to?
Exploratory - I like the fact it's open ended and ongoing, meaning I can research new things but leave it open to push the boundaries further.
Which do I feel wary of?
I don't feel wary of any of the research starting points.
Which seem irrelevant?
Descriptive - Not irrelevant, but felt like it was just a standard part of the research process, rather than a specific method. I feel this is done passively, so doesn't really exist as a research starting point.
Monday, 25 January 2010
Research Seminar Task
Tuesday, 19 January 2010
Monday, 18 January 2010
Active Learning Task
In my own time I watch a lot of films, play a lot of video games, and generally experiment with Photoshop. I don't tend to read a lot of material in books as, suffice to say, I have a relatively short attention span! However, I do tend to read a lot of relevant material on the internet, such as; game/film reviews, and image editing/manipulation techniques and tutorials.
Whether I was doing this course or not, I think it's safe to say, I'd be playing video games. I like to keep up to date with all new releases, not only because I rinse through them rather quickly, but it's interesting to see how different game developers vary in their styles. For example, currently; THQ = brilliant, Sega = failing.
Also, I have a PS3, whereas my housemate has a 360, which is interesting when comparing the difference in quality and performance. More specifically, the use of bluray discs.
When it comes to films, I'm a huge fan of most films made by Disney/Pixar, as well as following any films based on the Marvel and DC universe. As before, even if I wasn't doing this specific course, I would still be watching films; however now, I find myself paying more attention to camera techniques and the use of product placement.
As you can probably tell by looking at some of last year’s projects, and looking at my blog I enjoy experimenting with Photoshop. I used to produce small films through gamecams, though these were more walkthroughs than actual videos.
Whether I was doing this course or not, I think it's safe to say, I'd be playing video games. I like to keep up to date with all new releases, not only because I rinse through them rather quickly, but it's interesting to see how different game developers vary in their styles. For example, currently; THQ = brilliant, Sega = failing.
Also, I have a PS3, whereas my housemate has a 360, which is interesting when comparing the difference in quality and performance. More specifically, the use of bluray discs.
When it comes to films, I'm a huge fan of most films made by Disney/Pixar, as well as following any films based on the Marvel and DC universe. As before, even if I wasn't doing this specific course, I would still be watching films; however now, I find myself paying more attention to camera techniques and the use of product placement.
As you can probably tell by looking at some of last year’s projects, and looking at my blog I enjoy experimenting with Photoshop. I used to produce small films through gamecams, though these were more walkthroughs than actual videos.
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