Wednesday, 2 March 2011

Doberman Redone

Due to some unexpected issues with Doberman I had to completely restart the model. This wasn't much of a set back, and if anything worked in my favour. I wasn't completely happy with my old model, the head wasn't formed very well, and everytime I tried to use the connect tool on the edges to make the hands it crashed 3ds max. After trying everything to get around this I decided to just remodel the whole thing. This, in my opinion, has worked out for the best. The new model looks as good, if not better, than the old one. Also it is a lot less complicated and messy in terms of vertices and faces.

Old DoberMan
New DoberMan - Front

New DoberMan -Back

New DoberMan -Side




New DoberMan - Orthographic


 Influence for the DoberMan Design 

No comments:

Post a Comment